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- CHAOS
- -----
- You can play with anything from 2 to 8 wizards.
- Each player can be controlled by the computer or by a human.
- Enter the name for each wizard. Leaving the name blank will name them 'Wizard 4' or whatever.
- The dificulty rating is the computer intelligence rating from 1 to 9.
- The lower the value, the weaker the opponents.
- The higher the value, the more intelligent they are also.
- The game is divided into turns.
- At the start of each turn, each wizard must choose a spell to cast.
- After everyone has chosen, the game moves onto the board.
- First is the spell casting phase. Each wizard takes turn to cast their selected spells.
- Next is the movement phase, where each wizard takes it in turns to move themselves and any monsters under their control.
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- Spells
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- The first thing to understand is the CHAOS/LAW rating.
- Any spell may be rated CHAOS, LAW or NEUTRAL.
- Everytime you cast a CHAOS spell, you become more 'CHAOSY' and the same for LAW spells. NEUTRAL's have no effect.
- On top of this, the more CHAOSY you are, the easier it is for you to cast a CHAOS spell.
- Examining a spell (right mouse button) allows you to see the chance you have of the spell succeeding.
- For example. If you are rated LAW 6, then you have less chance of casting a spell rated CHAOS 2 than someone who is rated LAW 1 or CHAOS 1 or NEUTRAL.
- To get around this problem, you may cast monster spells as 'illusions'. This means that their is 100% chance of it working.
- The monsters behave as any real monster would and can still kill other wizards. There is no way of knowing what is an illusion.
- The disadvantage of illusions is that any other wizard can cast 'Disbelieve' on it and destroy it.
- Of course, it is always a risk casting disbelieve, as if the monster is real, it will have no effect.
- Some spells spread, e.g. Fire or Gooey Blob.
- Oh just experiment with them, for gods sake.
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- Special Spells
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- Magic Wood : Enter it and after a while you are given a new spell.
- Shadow Forest : Can attack enemys.
- Curse : Destroys all Wizards Monsters.
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- Movement
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- To move, just click on anything you own. (Press the function keys to see who owns what).
- To attack, just move into an enemy.
- Wizards can ride on mounts.
- Some creatures can fly, some can move several spaces.
- blah blah blah.
- That should be enough to get you going.
- Messing on with it is part of the fun.
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